An Exact Interactive Paired Comparison Method for Exploring the Efficient Facets
of MOLP Problems with Underlying Quasi-Concave Utility Functions (39)
1. Abstract
2. Introduction
3. Identification of Efficient Trade-Off Vectors for Nonlinear Utility
Functions and Interactive Multiple Objective Linear Programming Methods:
Exploring Efficient Facets
3.1. MOLP Problems and Efficiency Definition
3.2. Trade-Off Efficiency Definitions
3.3. Identification of Efficient Trade-Off When the Alternative is on an
Efficient Facet
3.4. An Algorithm for Identifying Efficient Trade-Off with Respect to a Given
Set of Constraints
4. Some Theory for Quasi-Concave Utility Functions and Multiple Objective
Linear Programming Problems for Convergence and Reducing the Number of
Questions
4.1. Sufficient Conditions for Optimality with Quasi-Concave and Pseudo-Concave
Functions
4.2. Optimality with Limited Number of Responses
4.3. Generation of Partial Information Using 1-D Search Information and
Trade-Offs
4.4. Generation and Use of Partial Information (Utility Efficiency) for
Trade-Offs
5. An Interactive Trade-Off and Paired Comparison Method
5.1. Divisions of Variables into Basic and Nonbasic Variables and Calculations
5.2. Graphical Representation of the 1-D Search
5.3. Notations and the General Strategy for the Interactive Algorithm
5.4. The Interactive Algorithm
6. Experiments with the Method
7. Conclusions
8. Appendix A. An Example for the Interactive Method
9. Appendix B. A Critique of Some Well-Known Interactive Methods
10. Appendix C. A Critique of the Zionts and Wallenius Trade-Off Efficiency
Test and Interactive Methods